Walk On
Final for a class called Cinema Design Research. This film was composed with disparate elements, discovering connections across virtual and actual space whilst editing. The live action bit was shot months in advance as a camera test: simply a day out in the city. Looking at it again, it seemed there was an opportunity to make explicit the broader connections and movement across the city using a secondary layer of digital information. Mapping of experiences and relationships; the tip of an iceberg.
A few screenshots (but really, the movie is 3 minutes of fun.)
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